EXTRA ABILITIES:
Talents:Diplomacy (VPG)
You have the ability to deal with people of all types and creeds. Even when handling touchy subjects, you are able to get results without ruffling too many feathers.
* Novice: You can iron out schoolyard disputes.
** Practiced: Friends ask you to deal with things for them.
*** Competent: You could shine in management or personnel.
**** Expert: You could be a professional union negotiator or ombudsman.
***** Master: You can defuse nearly any situation, from an industrial dispute to a religious war.
Haggling (VPG)
You are skilled at bargaining and can reduce another’s price, or get some other concession, under most circumstances.
* Novice: Bargain hunter
** Practiced: Market trader
*** Competent: Horse trader
**** Expert: Con artist
***** Master: Marco Polo
Skills:Archery (VPG)
You know how to fire a bow, and may be able to do so with great proficiency.
* Novice: High school gym practice
** Practiced: Forest bowhunter
*** Competent: Medieval ranger
**** Expert: Will hit a bull’s-eye, usually
***** Master: Robin Hood
Blind Fighting (VPG)
Even when unable to see your foes, you can use your Brawl or Melee Abilities. This Skill may also be of great use out of combat. It should be noted that this Skill does not grant any actual ability to see better in darkness.
* Novice: You don’t stub your toe in the dark.
** Practiced: You can pinpoint the direction from which sounds come.
*** Competent: You can fight and predict your enemies’ locations at the same time.
**** Expert: You can almost “feel” where your opponents are.
***** Master: You possess an almost mystical sense Zen and the Art of Spatial Awareness.
Fishing (VPG)
You can judge a body of water, and have a fair chance of catching fish if there are any to be caught.
* Novice: Weekend angler
** Practiced: Serious amateur
*** Competent: Competition winner
**** Expert: Professional fisherman
***** Master: Fish leap onto the shore as you walk by.
Hunting (VPG)
You are skilled at finding and killing animals for food or sport. In familiar terrain, you are able to predict the type, number and likely location of food animals, and know the best ways to find and kill them.
* Novice: Weekender
** Practiced: Enthusiast or trooper
*** Competent: Survivalist or Marine
**** Expert: Special Forces
***** Master: Lupine
Knowledges:Electronics (VPG)
You are familiar with the construction and operation of electronic devices. You can identify the function of an unknown electronic device, and diagnose and repair a malfunctioning or broken device given time and equip ment. Note that electronic devices are not the same as electrically powered mechanical devices a hair dryer is mechanical, a radio is electronic.
* Novice: Tinkerer
** Practiced: Ham radio operator
*** Competent: TV repairman
**** Expert: Computer engineer
***** Master: Computer hardware designer
Engineering (VPG)
You can understand, design and diagnose faults in mechanical systems of all kinds. You can design a set of plans from which a skilled mechanic can build almost anything from a toaster to an airplane.
* Novice: Amateur
** Practiced: Student
*** Competent: Junior engineer
**** Expert: Chief engineer
***** Master: Ace inventor
Psychology (VPG)
You have a formal education in the science of human nature. You know the modern theories of emotion, cognitive development, personality, perception and learning. Though this is largely a scholarly understanding of the human psyche, it can be used practically, to understand those around you.
* Novice: High school
** Practiced: College student
*** Competent: Grad student
**** Expert: Professor
***** Master: Theorist
[VPG = Vampires Players Guide]